NE Perl Projects:
RPG Gfx Alpha Demo
This is a remake of the RPG NET Alpha graphics demo in the C++ section from 2006 using the Perl SDL library.
I guess it's not so much as a project but just a download (will move later). There's not really much more to it. I recrated the original RPG NET Graphics
demo I wrote in C++ back in 2006 in Perl. It actually runs better than the original and has better collision detection though getting the module dependencies installed
were a bit of a pain.
Side by Side images
C++ | Perl |
 |
 |
Video comparing the two:
First is the unedited C++ version, then is the Perl version. Each time I start the Perl version, I add more enemies until the frame rate almost hits zero.
GitHub Project Link: Currently private. May make public down the road.
Forum Post with screenshots, video, and more info: Link
Initial Release Date: 04/2023
Latest Release Date: 04/2023
RPG NET Perl
This is sort of a remake of the RPG_Net 2.0 C++ project. I say sort of being that this one is much
more complete so far. It has a server and client applications. The game is a top view ASCII action RPG that resembles a Roguelike game but gameplay more in the
same vein as Zelda but with multiple players.
So far, there's a world with a few screens in which multiple players can join and then walk around in. They can also chat with other players. Needless to
say there's a ton of work to still do... will it get done? Who knows.
GitHub Project Link: Here
Initial Start Date: 08/2022
Latest Update: 09/30/2022