Current version of Wry 3 screenshots
Click to enlarge
This is the first screen shot released of the new version of Wry 3. It's
from a really early version of the engine where you could only walk back
and forth. It does use sprites instead of ASCII characters to display
the graphics though.
A newer screen shot than the previous one showing the "in game" tips
feature. (Accessed via "F1" key). And also demonstrating "jumping". He's
not floating there he's just mid jump with the tips screen up. Jumps
actually work in this version too! So you can jump "platform" genre
style anywhere you want to!
I just figured I'd show the pretitle because it's been the same NE logo
(and screen!) since the original Wry and it's going to stay that way
until I'm done programming in Qbasic. (Yes that's done with ASCII characters).
This is a look at the new title screen I've worked up. It took me a
while to do because I had to use the "LINE" command to get the word
"WRY" just how I wanted it. As you can see the screen is more up to the
original "Wry" standard as opposed to the "eh" one of "Wry 2".
That's it for now!